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Game Engine. hardCORE series
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  • 💻Lectures
    • 00. Promo
    • 01. What is game engine?
    • 02. C++ build process. Preprocessing
      • Preprocessor commands
      • Code
    • 03. C++ build process. Compilation Theory. Assembly
      • Compiler commands
      • Code
    • 04. C++ build process. Compiler optimizations
      • Compiler commands
      • Code
    • 05. C++ build process. Linker. Forward declaration
      • Compiler commands
      • Code
    • 06. C++ build process. Linker. Static and Dynamic libraries. PCH
      • Compiler commands
      • Code
      • Books
    • 07. СMAKE. Day1. Basics
      • CMAKE commands
      • Repository
    • 08. СMAKE. Day2. Libs
      • CMAKE commands
      • Repository
    • 09. Conan. C++ package manager
      • Conan commands
      • Repository
    • 10. Raylib. CMAKE additional topics
      • Repository
    • 11. Doodle Jump Game. Raylib. CMAKE pch and other topics
      • Repository
    • 12. Conan and CMAKE integration. Github workflows
      • Commands
      • Repository
    • 13. Engine. Layout
    • 14. Engine. Logging
    • 15. Engine. Window
    • 16. Engine. Window events. Input
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    • 🏗️Design patterns
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  1. Lectures

02. C++ build process. Preprocessing

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Last updated 12 months ago

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